FIELD GUIDE 01 / THE FOUR PICKUP TESTS Unlock the pack. A table meld does not replace the natural pair in your hand. 01 MATCH Hold two natural cards matching the top discard. Neither can be a wild. 02 Your pair + the top card add three. Existing 4 becomes 7; existing 5 would FIT become 8 and fails. 03 QUALIFY The rank must be live. If unopened, satisfy your full opening from hand first. 04 Take the entire pack. Keep a legal discard for the now-empty tray. EXIT BRING THIS TO THE TABLE Check legality first, usefulness second. You receive the whole pack, including cards that may become a liability. Sources: S15 THE CANASTA CIRCLE 01 / 07